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As for the overall feel and the issue of flexible grip, Levin chose to rely on a large number of transformation techniques.
Through constant deformation techniques, the maid can freely adjust the suppleness and firmness of her skin to ensure that she is soft when she needs to be soft and firm when she needs to be firm.
To ensure the best possible effect, Levin sacrificed another Philosopher's Stone to guarantee the perpetuation of the Polymorph spell.
The Philosopher's Stone was installed in the cerebellum by Levin as the motor center for his maid.
Since she was a maid who needed to be used closely for a long time, Levin personally designed every detail of her to ensure perfection.
From facial features to body details,
From the overall beauty of curves to the fingerprint of a single finger segment
Even the feet of the mago were carved with delicate detail and fullness.
Even though Levin could use convenient spells like [Sculpting Stone] to shape every part of the maid, he still revised the design three times, meticulously designing each component to ensure that each part met his design requirements and aesthetics.
Assembling parts is perhaps the simplest task; any conflicting components can be made to fit together perfectly with just a few tweaks of the transformation technique.
But the most troublesome part comes after assembly.
Levin needs to enchant her with various spells to ensure that Maid Number One possesses a variety of special abilities.
By maintaining a constant [false life], Maid No. 1 can be given a life force.
The "Constant Command" ability grants Maid Number One the ability to receive and obey commands.
The Constant [Strong Memory Spell] grants Maid Number One the ability to remember and learn spells.
The constant [Strength of the Ox], [Tenacity of the Bear], [Elegance of the Cat], [Cunning of the Fox], [Wisdom of the Owl], and [Majesty of the Eagle] grant Maid Number One extraordinary attributes, equivalent to drinking six permanent attribute potions.
The Constant Stone Skin Technique grants Maid Number One enhanced defensive capabilities.
The Constant Acceleration spell grants Maid Number One the ability to move quickly.
The constant [Anti-Magic Field] grants Maid Number One strong magic resistance.
The constant [Spell Reversal] ability grants Maid Number One the ability to reflect spells, but unlike magic resistance, this ability can only be activated actively.
Levin created eyeballs from two crystals and imbued Maid Number One's eyeballs with the abilities of [Advanced Insight], [Advanced Arcane Vision], and [True Knowledge], granting her extraordinary vision of 783, enabling her to see through most invisibility and illusions, perceive most magical objects, and possess the ability to see beyond a distance.
The constant [Resurrection] spell grants Maid Number One the ability to automatically regenerate after being damaged. Of course, [Resurrection] is a divine spell that Levin has not mastered, but the [Rejuvenation Elixir] created by the [Philosopher's Stone] has the same effect and can be used as a source of enchantments.
. .
Finally, Levin used [Energy Infusion] on her, granting Maid Number One an energy property.
Given that most of Levin's enemies are dark wizards and dark creatures, Levin chooses to infuse positive energy, that is, energy representing the good side.
To this end, Levin transformed into the feathered serpent and channeled a large amount of positive energy into Maid Number One's body.
In this way, she will gain the ability to purify negative forces, and will have a natural advantage against dark wizards and dark creatures.
In short, Levin used almost all the technology he possessed to apply all the planned modifications to magical constructs to Maid Number One.
Ultimately, Levin designed a unique weapon for her, which also served as a medium for casting spells.
In this regard, Levin directly adopted the technology of the Arcane Sword to design a variable weapon.
During combat, it can be enlarged to become a weapon, which can also assist in spellcasting.
It can be transformed into various tools in daily life to deal with all the trivial matters.
Considering the maid's identity as the owner, Levin simply designed the prototype of this weapon as a pair of scissors.
As for Maid #1 herself, Levin designed her as a girl with blue spiral twin tails.
Referring to his past life, Levin gave her a name:
Gwen.
The picture shows Gwen.
Update [5/4], Bonus Chapter [54/91]
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Chapter 286 Maid Number Two: Orianna
Maid Number One, Gwen Levin, uses a magical construct technology that is primarily based on magic, with most of its power and functions driven by magic.
Maid #2, Levin plans to adopt a route that relies more on mechanical drives.
Or, in other world terms, it's a clockwork system.
If we say that magical constructs are a technology that primarily uses magic and secondarily uses mechanical structures...
So, clockwork technology primarily utilizes the precision of mechanical technology, supplemented by the power of magic.
Clockwork creations can be seen as a technological construct similar to golems, where hundreds or thousands of gears, screws, springs, and similar parts are assembled from top to bottom.
Some spellcasters might scoff at clockwork creations, considering them mere crude imitations of golems brought to life by arcane magic.
However, this clockwork technology has its own advantages.
Like golems and other animated objects, clockwork creations can execute multiple commands issued by their master simultaneously.
These instructions are permanently recorded in its memory core and drive the machine to execute commands.
Only those who possess the key have the right to write instructions for this clockwork creation.
Compared to the "flexibility" that activation magic gives to magical constructs, clockwork creations are more like rigid robots.
The instructions from the master will be executed by the clockwork creation until it is reprogrammed or destroyed.
Unlike most golems that frequently malfunction for various reasons, clockwork creations only require a certain amount of maintenance—oiling, cleaning, and replacing parts—to function stably and almost indefinitely.
Furthermore, due to their primarily mechanical structure, clockwork-shaped devices are more easily modified.
The power of a clockwork creation is limited only by the imagination of its controller.
Their detachable structure allows their creators to transform them into almost any state and form they desire.
In the world of Harry Potter, Levin could fully utilize Muggle electronic and mechanical creations, combining them with magic.
It could be said that in Levin's mind, the second maid was a super magical robot.
The first challenge in creating a robot is the issue of intelligence.
With Muggle technology, even thirty years from now, they will only be able to develop weak artificial intelligence based on big data and machine learning.
This type of artificial intelligence is essentially a fitting process based on exhaustive statistical methods, which means forcibly searching for patterns in big data.
This so-called intelligence lacks the logic of true biological intelligence and will never become true artificial intelligence.
But this problem is unsolvable for Muggles, yet it's quite simple for wizards.
Even the simplest consciousness created by activation magic can be considered truly intelligent—albeit with very low intelligence.
Levin's method was to combine the spirit core with Muggle integrated circuits.
The consciousness born from the spiritual core governs the computing power of the integrated circuit.
The intelligence created in this way is fully capable of possessing both human consciousness and computer computing power, making it sufficient to serve as the core of a super robot.
Incidentally, both are integrated circuits,
In Levin's hands, he could be far more effective than a Muggle.
The biggest problem with integrated circuits is heat dissipation.
High-speed integrated circuits are prone to overheating and require extensive cooling systems for heat dissipation.
This is why the real core of a Muggle computer is just that tiny CPU, yet each one is equipped with such a huge chassis.
In Levin's hands, a single "temperature control" function can allow the CPU to run stably for extended periods without any external cooling, and even be overclocked at will.
Therefore, Levin directly stacked up the integrated chips that others needed to equip with a large number of supporting facilities to use, allowing Maid No. 2, which is about the size of a human, to integrate computing power equivalent to a small supercomputer.
Secondly, energy technology,
Without miniature reactors, humans simply cannot support super robots that can fly and burrow underground.
A rocket is 90% fuel, so the problems involved are obvious.
In this respect, magic has a significant advantage.
To make a maid robot weighing several hundred kilograms fly and move freely, the energy consumed and the space required to store the equivalent amount of magic are both visibly low.
A magic crystal the size of a fist is enough to support its high-intensity exercise for a long time.
It would only take Levin ten minutes and half of his magic power to fill the magic crystal.
These magical powers will be restored the next day.
In addition, there is high-strength material technology that can produce ultra-high-strength alloys that combine hardness and flexibility through "reinforcement techniques".
Automatic repair technology can be generated through a constant [Resurrection] spell.
Extreme environment adaptation technology is maintained through temperature control and drying techniques.
These key functions are maintained by magic, while Maid 2's infrastructure can be achieved using Muggle technology.
Just as Levin envisioned,
Maid No. 2 is a super magical robot.
Her intelligent core and energy problems were all solved by magic.
The rest are simply robots.
Everything about it, from head to toe, is powered by existing Muggle robotics technology.
All her joints are electric motors, and all her neural networks are electronic components, except that they are driven by magic, not electricity.
Magic not only perfectly replaced electricity, but also solved many problems associated with electric drives.
For example, resistance is a major factor limiting the functional limits of various electronic components.
However, natural magical materials such as unicorn hair, dragon heartstrings, and fairy silver impede magical power far less than copper wire impedes electrical current.
This is almost equivalent to having near-room-temperature superconducting materials, and the performance of electronic components made from this material is self-evident.
In a motor, the limiting factors for an electric motor's power are the coil resistance and heat generation.
With electrical resistance almost zero, the output limit of the magic electric motor far exceeds that of a normal motor.
Similarly, this capability can also be used to manufacture ion thrusters.
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